Learn how to create professional
game-ready assets and integrate them
inside Unity using industry workflows.
✓ Beginner Friendly
✓ Portfolio Focused
✓ Unity Integration
✓ Real Production Workflow
Modeling
- Hard Surface Modeling
- Clean Topology
- Optimization Basics
Texturing
- PBR Workflow
- Substance Painter
Material Creation
Unity
- Asset Import
- Materials
- Prefabs
Portfolio
- Presentation
- Rendering
- Showreel Preparation
No. This course is designed specifically for beginners who want to start their journey in 3D Art and Game Asset Creation.
Students will work primarily with: Autodesk Maya, Substance Painter and Unity
You will learn the complete workflow of creating game-ready assets, including: 3D Modeling, UV Mapping, PBR Texturing, Asset Optimization Basics, Unity Integration, and Portfolio Presentation
Yes. Throughout the course, you will create multiple game-ready props and assets that can be included in your portfolio.
While the workflow is game-oriented, the skills can also be applied to VR, AR, XR, simulation, visualization, and interactive media projects.
Yes. You will learn the fundamentals of creating clean, efficient assets suitable for real-time applications.